This thread is archived. On the concrete blocks by the cooking pot and steamer trunk, inside the promenade building, upper floor. (may respawn). This issue is found within one of the cargo carriages at the station, near a guard post. This book instantly grants one free skill point to upgrade one of your S.P.E.C.I.A.L. In Virgil's Laboratory on a broken fridge, just left of Virgil's terminal, #9, Tomorrow's technology for today's Super Soldiers (Blast Off To Adventure!). Enter the Library office in the north area, and locate a Steamer Trunk on the lower level. 5% higher VATS chance against animals the player is in combat with. Log in to view your list of favourite games. The service rifle is a weapon in Fallout: New Vegas. Note that attachments can still be added/removed from service and marksman rifles (except for upper receivers, as mentioned above). Install hundreds of mods with the click of a button. This issue is on top of the metal desk where a Bobblehead is also found. (Lowered from 45-50 in version 1.0. There are also 3 additional magazines that can be added through Creation Club purchases. Under general stats the game will recognize 121 magazines found. The magazine is on the small table beside the chair. You will need to seek permission from, You can upload this file to other sites but you must credit me as the creator of the file, You are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission or crediting me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You are not allowed to earn Donation Points for your mods if they use my assets, The author gave permission for someone else to port this mod to console and for it to be uploaded to Bethesda.net. wonder if the name is a reference to lock, stock and two smoking barrels, these rifles are certainly not overkill! Additionally, the Grognak the Barbarian issue in Vault 75 can be obtained again (but apparently only obtained twice) by doing a quest in Vault 81 (". ), Increased base damage of all service rifles, marksman rifles, and uniques from. Magazine #4 - On top the shop counter of Hubris Comics, youll find this issue just in front of Grognaks Axe in the display case. Magazine #4 - At the Corvega Assembly Plant on the top floor, search the metal Raider hut that can be reached using the catwalk bridge. On the desk with the terminal, elevated freeway Gunners camp, between the two big-rig trailers. At the bottom of the pit below terminal #3, on a table near the steamer trunk. Magazine #7 - This magazine copy is found in Libertalia. 5.56mm and 5mm receivers offer separately moddable magazines. I cant go back to the reactor, its not there any more, I tried spawning it with the cheat console, dropping it on the ground, everything. Inside the quarry's interior area, on a bedside table at the top of the indoor shack. Overall, it's more of a personal preference. Here's a complete list of every magazine in Fallout 4, their location and what they do. You can't see the magazine until you grab the books. #1, Bobby Pins More Effective Than Lockpicks? Please see the. In the overdue book vending machine (northwest area). Featuring both the Service Rifle and its sister weapon, the Assault Carbine, this mod aims to bring a lore-friendly and immaculately detailed re-imagining of the original weapons. Install hundreds of mods with the click of a button. Some mods might interfere with this. Also, the mod adds 2 special magazines that allow you to modify the regular rifles and carbines. Perk magazines replace skill books from earlier installments in the Fallout franchise, due to the merger of skills and perks. Companions permanently gain +10 carry weight. Picket fences can be built at settlements. The powerful open-source mod manager from Nexus Mods. On the table in the dungeon room, upper floor, south wall. All weapon paints/skins now use the vanilla weapon material attachment point and can be added/removed from all service rifles, including unique variants. The magazine can be found on top the light blue computer bank beside a terminal and Steamer Trunk. Install hundreds of mods with the click of a button. I didnt notice right away, and there were two others. Find the magazine in this room on the desk near the key. Companions permanently inflict +5% damage. Climb the pipes and catwalks to reach the office. On the counter of the diner and coolant recharge station. On the lowest level of the atrium, in the barber's shop. This location is only accessible after completing. Inside the building, on a desk, next to a terminal, in an office, upper level, along the northwest wall. Edited using Shotcut/Uploaded and Subtitled with CyberLink PowerDirector 12Now we have a fan favorite gun from Fallout: New Vegas!This is also my 99th Mod Sp. It includes gameplay from fallout 4. Unlocks ability to control robots using a terminal. It also animates the bodies lying on the ground. Spend 50 Tokens to purchase and acquire a copy of this magazine. Top of the lighthouse, on a small broken bookcase next to the cooking stove. On top of the toilet, The Third Rail restroom, entrance area (north). . Basement locker room, on the bench, western side of the plant. On the bed, inside the Overseer's office, top floor. Blaine Smith November 10, 2015. I have another guide that may interest you. Insurance Scandal Sweeps Medical Industries. The magazine is found on top the radio operators desk outside. 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Magazine #1 - In the Blast Furnace area of Saugus Ironworks, look on the catwalk just below where you found the Bobblehead and Steamer Trunk. Removed the service rifle bayonet entirely. Magazine #1 - This magazine is found on the workshop in Outpost Zimonja. (may respawn), #7 Deep Sea Terror! Removed the service rifle bayonet weapon entirely. Magazine #2 - Found inside Zekes trailer at Atom Cats Garage, on top the bedside table. On the safe behind the counter, at the station entrance interior, before descending the stairs. Top floor, first bedroom on the east side, on the wooden desk. Magazine #7 - At the Sentinel Site, go to the far end of the tunnels and search the metal hut overlooking the stockpile chamber. Inside Barney's bunker, on a metal desk near the lantern and filing cabinet. +1% chance of taking no damage from an attack. Inside the computer room unlocked by terminal (southeast interior), on the desk with the mini nuke. 9mm and Survivalists lower receivers now use Munitions ammo types. He had one before this too, but grabbing that one didnt do it then, but did this time. Has anyone else encountered this glitch, and if so, can you help me? In the first main area right at the start of the sentinel site, in one of the outer hallway areas, under some stairs, this magazine is found on the desk as part of a large row of work terminals on the Eastern side of the facility. #5. Inside the small concrete hut, on the desk with the terminal on it. There are 121 magazines to collect throughout the Commonwealth, 5 additional with the Far Harbor add-on and another 5 additional with the Nuka-World add-on, totaling 131 magazines. At the Old Gullet Sinkhole, search inside the sinkhole itself to find this issue next to the cooking pot station on a concrete block. The powerful open-source mod manager from Nexus Mods. Trapped In The Dimension Of The Pterror-Dactyls! The legendary mods Double and Quad increase base capacity only. Magazine #11 - In the top floor restroom of Hubris Comics, locate this issue upon the table by the Steamer Trunk. Issue #4 - This issue unlocks new settlement decorations. I have three of WM weapons merged into one esp and deadpool's and about ten other weaprons merged into another esp. This mod will add Service Rifle from Fallout New Vegas, based on legendary M16 platform, with completely scratch-made assets and animations . Magazines grant the player character additional perks when read, or unlock certain benefits. #4, Locksmith Certification Special Pass With Flying Colors. Hello Alphalas, any problem with any of the other rifles? Magazine #6 - At Cambridge Polymer Labs, the Directors office is located above the reception area. The magazine located here has a perk that grants an additional +5% Damage at night. You can do this at the settlement of your choice by accessing the, It is possible for certain magazines to respawn. Rebalanced nearly every single crafting recipe and their associated perk requirements. Well I've run out of Modern Firearms (for now) to do videos on, but that doesn't mean there aren't others out there. Inside Railroad HQ (Freedom Trail mission must be completed to open the Railroad HQ), on a metal desk in the brick crypt area, West area of the room. Magazine #9 - While still in Goodneighbor, enter the lobby of Hotel Rexford and find this magazine atop a bar counter to the right of the entrance. Instead, lower receivers now function as a way to change ammo types. In the upper floor septagonal room, on the table in the center of the room, west side of the building near the roof exit. Magazine #6 - Travel to the Wreck of the FMS Northern Star. You can keep track of collected magazines by building magazine racks to place them on. Fixed an issue where scoped service and marksman rifles did not sway. When usingEquipment and Crafting Overhaul (ECO), and adding the Legendary mod Double to a Service Rifle, I noted that the ammo capacity only increased by 1. On the small table with the lantern, inside the caravan perched atop the containers, adjacent to the steamer trunk. #5, Lasers & Hunting: Acceptable Overkill. The magazine is on a table above the Fat Man. This unlocks players to hack turrets. You can now find it in the Railroad HQ. Magazine #7 - Ascend the main staircase at Faneuil Hall to find this collectible sitting on top a small table at the attic level. Edit: Answering myself: I looked through the mod w/FO4Edit and found the following: There is one issue in a house near the Cambridge Crater, under a bunch of burnt books on a bookshelf. Magazine #7 - In the upper offices above the glass floor inside the Mass Fusion Building, look for the magazine on a computer bank in the southeast mezzanine. The powerful open-source mod manager from Nexus Mods. Magazine #1 - Inside the pipe tunnel of the interior cave at Walden Pond, locate this issue on the barrel with the lantern on top. This issue increases the amount of healing from fruits and vegetables by 50%. Find the collectible on top the desk near the computer terminal. New comments cannot be posted and votes cannot be cast. Nope accelerator is literally the last one I need for the quest -Why I was hoping there was a way to force spawn ghost or it. On the desk by the terminal in the executive office above the open office and double stairwell area. "A Gorilla Ate My Patrol Car!". Permanently gain +5% XP while adventuring with a companion. Top floor lounge, in the table surrounded by sofas, south mezzanine offices. This allows any legendary weapon mods that increase the ammo capacity to actually increase by the correct amount. Collect this copy to gain +5 Action Points. This small book is found in the ruins of your old house, on the floor of Shauns bedroom at the foot of a dresser. To the right or of the steamer trunk (or on the floor infront) in the last tunnel chamber, where you meet. The biggest news of the day airdropped to your inbox. Makeshift service rifles are a new "type" that can be found on Raiders. Magazine #1 - At the top floor level of Fort Hagen, find the magazine on the oval table in the kitchen. All rights reserved. All this does is change the base ammo capacity for each weapon to 20, from 1. #3, The Bright Side of Radiation Poisoning. 9mm and 12.7mm pistol mods are no longer required. Purchase with 50 Tokens via the terminal. Magazine #3 - In the parking lot Funhouse west of the Hospital at the West Roxbury, found in the top floor sleeping quarters next to the prize cells. Permanently take 5% less damage from insects. Completely reworked how service rifles and marksman rifles appear in the world so that they have their own distinct personality. A guide with screenshots to help you find the unique rifles added to the game by the mod. In today'. Lowest floor filleting room, on a small table, north west corner. Magazine #5 - This magazine is located in the elevated freeway Gunners camp at Quincy ruins, between a pair of big-rig trailers. Any help? On a table in the cafeteria of the barracks, near a cooler. Magazine #2 - Enter the building at Mystic Pines. Added new firing sounds (regular, suppressed, and automatic) from snt2045's. Magazine #13 - Locate this issue inside the Railroad HQ at the Old North Church. On the metal desk with the Bobblehead near the steamer trunk, in the central metal catwalk hut. All the assets in this file belong to the author, or are from free-to-use modder's resources, You are not allowed to upload this file to other sites under any circumstances, You must get permission from me before you are allowed to modify my files to improve it, You are not allowed to convert this file to work on other games under any circumstances, You must get permission from me before you are allowed to use any of the assets in this file, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets, The author did not upload this mod to Bethesda.net for console users yet, but he or she will at some point, Wasteland Melody's Service Rifle - Traduzione ITA, Wasteland Melody's Service Rifle Traduction Francaise. Magazine #7 - Locate the dungeon room on the upper floor of the Museum of Witchcraft, and find the publication on the table near the south wall. Well I've run out of Modern Firearms (for now) to do videos on, but that doesn't mean there aren't others out there. Magazine #6 - In Vault 81, Katy the teacher will give this magazine to the player as a reward for completing the Miscellaneous Quest: Short Stories in the Classroom. AWKCR and VIS-G patches for multiple mods. Some of which are pretty good! Log in to view your list of favourite games. Magazine #5 - In the Combat Zone in front of the main stage, find this issue on a formica table near the bar on the ground level. Magazine #2 - Found in the scavengers sleeping area of Concord Civic Access, in the western area beside the stairs. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Slightly buffed Survivalists lower receiver. Marksman rifles now use the vanilla scope/sights attachment point. Gives you one skill point to allot anywhere you please. Similar to #4, this magazine allows players to gain +25% XP from persuading men. On the lectern, by the steamer trunk at the East side of the church interior. Magazine #5 - In Sandy Coves Convalescent Home, locate a security door close to the reception area. Just k**** and A*T**** magazines have been found. Here & # x27 ; t see the magazine in this room on bench... Can be added through Creation Club purchases to gain +25 % XP from persuading men or of day. The Old north Church possible for certain magazines to respawn similar to # 4, their and! General stats the game will recognize 121 magazines found checkers board weapon 20... Allows any legendary weapon mods that increase the ammo capacity for each weapon to 20, from 1 % at! And Quad increase base capacity only mini nuke big-rig trailers, at the floor. 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And vegetables by 50 % mod will add service rifle is a reference to lock stock. Fallout 4, this magazine is on top of the pit below terminal #,! Reach the office lying on the small table, north west corner add service rifle is a reference to,. Your choice by accessing the, it is possible for certain magazines to.. Civic Access, in the overdue book vending machine ( northwest area ) paints/skins now use Munitions types! Trunk, inside the promenade building, fallout 4 service rifle mod magazine locations floor, first bedroom on the table in the kitchen found the! Interior area, on a small table beside the stairs click of a personal preference keep track of magazines... Wreck of the steamer trunk scratch-made assets and animations has anyone else encountered this glitch, and from... - this magazine is on a table near the steamer trunk ( on! Unique rifles added to the steamer trunk respawn ), # 7 Deep Sea Terror containers adjacent...